Outlined below are the various classes available to play in a Shining Force III based game. It is up to the Game Master if there will be class/race restrictions (such as in Shining Force: Darkness Rising) or if any combination can be chosen (as in Shining Force: Ancient Pathways). The main restriction these two games shared though is that the swordsman leader is always human.
Something similar applies in what classes are used in a given game. All games require a leader, of course, but sometimes it's required that there be at least one knight, mage and healer in the starting party. Again, it's up to the Game Master in question.
Finally, these by no means encompass all the available classes to play - more may be created if needed or wanted.
- Swordsman > Hero > Champion (required class)
- Required race: Human
- Available weapons: Sword, Rapier, Blade, Knife
- Spells: Egress, Sense, Bolt, Inferno/Ice Storm
- Friendship support: Attack
- Knight > Cavalier > Paladin
- Available weapons: Lance, Halberd, Spear
- Spells: None
- Friendship support: Succumb chance
- Pegasus Knight > Sky Lord (special promotion)
- Available weapons: Lance, Wing, Spear
- Spells: None
- Friendship support: Succumb
- Special: Flight
- Promoted from the Knight class with a Pegasus Wing
- Magician > Wizard > Archmage
- Available weapons: Rod, Wand, Ankh
- Spells: Mage list
- Friendship support: Magic Power
- Sorceror > High Sorceror (special promotion)
- Available weapons: Rod, Wand, Ankh
- Spells: Sorceror list
- Friendship support: Magic Power
- Promoted from Magician class with a Secret Book
- Priest > Cleric > Bishop
- Available weapons: Rod, Wand, Ankh
- Spells: Priest list
- Friendship support: Magic Resistance & Luck
- Archer > Marksman > Sniper
- Available weapons: Arrow, Quarrel, Shell
- Spells: None
- Friendship support: Critical chance
- Metal Gunner > Metal Buster (special promotion)
- Available weapons: Arrow, Quarrel, Shell
- Spells: None
- Friendship support: Critical chance
- Promoted from Archer class with a Silver Tank
- Warrior > Gladiator > Warlord
- Available weapons: Axe, Mace, Hatchet
- Spells: None
- Friendship support: Defence
- Baron > Lord (special promotion)
- Available weapons: Axe, Sword, Hatchet
- Spells: None
- Friendship support: Defence
- Promoted from Warrior class with a Warrior's Pride
- Archer Knight > Bow Knight > Buster Knight
- Available weapons: Arrow, Quarrel, Shell
- Spells: None
- Friendship support: Critical chance
- Bird Soldier > Bird Battler > Wing Lord
- Required races: Birdfolk or Avariel
- Available weapons: Sword, Rapier, Wing
- Spells: None
- Friendship support: Evade
- Special: Flight
- Dragon Soldier > Dragon Guard > Dragon Knight
- Required race: Dragonfolk
- Available weapons: Sword, Rapier, Blade (if ground unit), Wing (if flying unit)
- Spells: None
- Friendship support: Defence
- Special: Can be a ground or flying unit (player's choice)
- Magic Creature > Greater Magic Creature > Legendary Magic Creature
- Available weapons: Tentacle
- Magic: can be an arcane caster or divine caster
- Spells: Mage list if arcane, Priest list if divine
- Friendship support: Magic Power if arcane, Magic Resistance & Luck if divine
- Magic Knight > Magic Cavalier > Magic Paladin
- Available weapons: Lance, Halberd, Spear
- Spells: Blaze, Freeze, Bolt
- Friendship support: Succumb chance
- Monk > Master Monk > Grandmaster
- Available weapons: Glove, Knuckle, Claw
- Spells: Priest list
- Friendship support: Counter & Magic Resistance
- Ninja > Shinobi > Okage
- Available weapons: Katana, Shuriken
- Spells: Ninja list
- Friendship support: Magic Power & Counter
- Ranger > Commando > Guerrilla
- Available weapons: Spear, Hatchet, Knife
- Spells: None
- Friendship support: Attack
- Robot > Gear Guardian > Tech Knight
- Required race: Robot
- Available weapons: Anchor, Shell
- Spells: None
- Friendship support: Defence
- Thief > Master Thief > King of Theives
- Available weapons: Dagger, Throwing Knife
- Spells: Thief list
- Friendship support: Magic Power & Counter
- Werewolf > Wolf Baron > Wolf Lord
- Available weapons: Claw, Glove, Knuckle
- Spells: None
- Friendship support: Counter